Tag: Quest Designer
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May 8, 2019
Frame Work: Building Context into Quests
Quests need to be able to stand on their own, providing mentors and students with the information and context they need to safely and critically complete them. Designing quests is a nuanced, complex process, which requires designers... Read More
August 23, 2018
Lifecycle of a Quest
From conception to publication, a quest’s lifecycle is intentionally focused on review, feedback, and revision.... Read More